paper-with-me

홈 › Papers

GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image

2026-08-28 · Semin Kim, Haechan Shin, Jongyoo Kim arxiv

Existing monocular full-body 3D human-object interaction (HOI) methods do not combine explicit finger-level grasp optimization with category-agnostic object reconstruction. Despite plausible body-object configurations, their fingers may float from or penetrate objects instead of forming a grasp. We present GraspHOI, the first framework that reconstructs a full-body 3D HOI from a single image while explicitly optimizing finger articulation against the reconstructed object. GraspHOI recovers object geometry directly, without predefined meshes or a fixed category vocabulary. It reconstructs the body, hands, and object separately, aligning them in metric camera space via depth-based registration and image-space alignment. Occlusion-aware palmar correspondences seat the object against the grasping hand, and contact-aware optimization refines arm and finger articulation to form surface contact without excessive penetration. Across four benchmarks and six baselines, GraspHOI improves relative human-object placement, hand accuracy, and contact plausibility. Full pipeline code will be released.

📄 PDF Abstract BibTeX arXiv:2608.28386

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

Full-Body Articulated Human-Object Interaction

2022-12-20 · ICCV 2023 1 · Nan Jiang, Tengyu Liu, Zhexuan Cao, Jieming Cui 외

Fine-grained capturing of 3D HOI boosts human activity understanding and facilitates downstream visual tasks, including action recognition, holistic scene reconstruction, and human motion synthesis. Despite its significa…

Action RecognitionHuman-Object Interaction DetectionMotion SynthesisObject+1

Pipeline for 3D reconstruction of the human body from AR/VR headset mounted egocentric cameras

2021-11-09 · Shivam Grover, Kshitij Sidana, Vanita Jain

In this paper, we propose a novel pipeline for the 3D reconstruction of the full body from egocentric viewpoints. 3-D reconstruction of the human body from egocentric viewpoints is a challenging task as the view is skewe…

3D ReconstructionPose Transfer

Holistic 3D Human and Scene Mesh Estimation from Single View Images

2020-12-02 · CVPR 2021 1 · Zhenzhen Weng, Serena Yeung

The 3D world limits the human body pose and the human body pose conveys information about the surrounding objects. Indeed, from a single image of a person placed in an indoor scene, we as humans are adept at resolving am…

Indoor Scene ReconstructionObject

Deep3DPose: Realtime Reconstruction of Arbitrarily Posed Human Bodies from Single RGB Images

2021-06-22 · Liguo Jiang, Miaopeng Li, Jianjie Zhang, Congyi Wang 외

We introduce an approach that accurately reconstructs 3D human poses and detailed 3D full-body geometric models from single images in realtime. The key idea of our approach is a novel end-to-end multi-task deep learning …

Foreground Segmentation

SARS: A Novel Face and Body Shape and Appearance Aware 3D Reconstruction System extends Morphable Models

2026-02-10 · Gulraiz Khan, Kenneth Y. Wertheim, Kevin Pimbblet, Waqas Ahmed arxiv

Morphable Models (3DMMs) are a type of morphable model that takes 2D images as inputs and recreates the structure and physical appearance of 3D objects, especially human faces and bodies. 3DMM combines identity and expre…

3D Human Reconstruction3D Reconstruction