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Memory-based Deep Reinforcement Learning for Obstacle Avoidance in UAV with Limited Environment Knowledge

2018-11-08 · Abhik Singla, Sindhu Padakandla, Shalabh Bhatnagar

This paper presents our method for enabling a UAV quadrotor, equipped with a monocular camera, to autonomously avoid collisions with obstacles in unstructured and unknown indoor environments. When compared to obstacle avoidance in ground vehicular robots, UAV navigation brings in additional challenges because the UAV motion is no more constrained to a well-defined indoor ground or street environment. Horizontal structures in indoor and outdoor environments like decorative items, furnishings, ceiling fans, sign-boards, tree branches etc., also become relevant obstacles unlike those for ground vehicular robots. Thus, methods of obstacle avoidance developed for ground robots are clearly inadequate for UAV navigation. Current control methods using monocular images for UAV obstacle avoidance are heavily dependent on environment information. These controllers do not fully retain and utilize the extensively available information about the ambient environment for decision making. We propose a deep reinforcement learning based method for UAV obstacle avoidance (OA) and autonomous exploration which is capable of doing exactly the same. The crucial idea in our method is the concept of partial observability and how UAVs can retain relevant information about the environment structure to make better future navigation decisions. Our OA technique uses recurrent neural networks with temporal attention and provides better results compared to prior works in terms of distance covered during navigation without collisions. In addition, our technique has a high inference rate (a key factor in robotic applications) and is energy-efficient as it minimizes oscillatory motion of UAV and reduces power wastage.

📄 PDF Abstract BibTeX arXiv:1811.03307

Code (2)

abhiksingla/UAV_obstacle_avoidance_controller 공식 구현 tf
hbzhang/AwesomeSelfDriving

Tasks

Decision MakingDeep Reinforcement LearningReinforcement LearningReinforcement Learning (RL)

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