Root Pose Decomposition Towards Generic Non-rigid 3D Reconstruction with Monocular Videos
This work focuses on the 3D reconstruction of non-rigid objects based on monocular RGB video sequences. Concretely, we aim at building high-fidelity models for generic object categories and casually captured scenes. To this end, we do not assume known root poses of objects, and do not utilize category-specific templates or dense pose priors. The key idea of our method, Root Pose Decomposition (RPD), is to maintain a per-frame root pose transformation, meanwhile building a dense field with local transformations to rectify the root pose. The optimization of local transformations is performed by point registration to the canonical space. We also adapt RPD to multi-object scenarios with object occlusions and individual differences. As a result, RPD allows non-rigid 3D reconstruction for complicated scenarios containing objects with large deformations, complex motion patterns, occlusions, and scale diversities of different individuals. Such a pipeline potentially scales to diverse sets of objects in the wild. We experimentally show that RPD surpasses state-of-the-art methods on the challenging DAVIS, OVIS, and AMA datasets.
Code (0)
등록된 구현이 없습니다.
Tasks
3D ReconstructionObjectSimilar Papers 제목 키워드 기반
"Maximizing rigidity" revisited: a convex programming approach for generic 3D shape reconstruction from multiple perspective views
Rigid structure-from-motion (RSfM) and non-rigid structure-from-motion (NRSfM) have long been treated in the literature as separate (different) problems. Inspired by a previous work which solved directly for 3D scene str…
3D Reconstruction3D Shape ReconstructionA Decomposition-based State Space Model for Multivariate Time-Series Forecasting
Multivariate time series (MTS) forecasting is crucial for decision-making in domains such as weather, energy, and finance. It remains challenging because real-world sequences intertwine slow trends, multi-rate seasonalit…
Direct, Dense, and Deformable: Template-Based Non-Rigid 3D Reconstruction From RGB Video
In this paper we tackle the problem of capturing the dense, detailed 3D geometry of generic, complex non-rigid meshes using a single RGB-only commodity video camera and a direct approach. While robust and even real-time…
3D geometry3D ReconstructionDepth EstimationOptical Flow EstimationMonocular Dense 3D Reconstruction of a Complex Dynamic Scene from Two Perspective Frames
This paper proposes a new approach for monocular dense 3D reconstruction of a complex dynamic scene from two perspective frames. By applying superpixel over-segmentation to the image, we model a generically dynamic (henc…
3D ReconstructionDynamic ReconstructionSegmentationSemantic Segmentation+1Identifiability and Reconstructibility of Species Phylogenies Under a Modified Coalescent
Coalescent models of evolution account for incomplete lineage sorting by specifying a species tree parameter which determines a distribution on gene trees. It has been shown that the unrooted topology of the species tree…