paper-with-me

홈 › Papers

SplArt: Articulation Estimation and Part-Level Reconstruction with 3D Gaussian Splatting

2025-06-04 · Shengjie Lin, Jiading Fang, Muhammad Zubair Irshad, Vitor Campagnolo Guizilini, Rares Andrei Ambrus, Greg Shakhnarovich, Matthew R. Walter

Reconstructing articulated objects prevalent in daily environments is crucial for applications in augmented/virtual reality and robotics. However, existing methods face scalability limitations (requiring 3D supervision or costly annotations), robustness issues (being susceptible to local optima), and rendering shortcomings (lacking speed or photorealism). We introduce SplArt, a self-supervised, category-agnostic framework that leverages 3D Gaussian Splatting (3DGS) to reconstruct articulated objects and infer kinematics from two sets of posed RGB images captured at different articulation states, enabling real-time photorealistic rendering for novel viewpoints and articulations. SplArt augments 3DGS with a differentiable mobility parameter per Gaussian, achieving refined part segmentation. A multi-stage optimization strategy is employed to progressively handle reconstruction, part segmentation, and articulation estimation, significantly enhancing robustness and accuracy. SplArt exploits geometric self-supervision, effectively addressing challenging scenarios without requiring 3D annotations or category-specific priors. Evaluations on established and newly proposed benchmarks, along with applications to real-world scenarios using a handheld RGB camera, demonstrate SplArt's state-of-the-art performance and real-world practicality. Code is publicly available at https://github.com/ripl/splart.

📄 PDF Abstract BibTeX arXiv:2506.03594

Code (1)

ripl/splart 공식 구현 pytorch

Tasks

3DGS

Methods 이 논문이 사용한 방법론

SPEED The monocular depth estimation (MDE) is the task of estimating depth from a single frame. This information is an essential knowledge in many computer vision tasks such as scene…

Similar Papers 제목 키워드 기반

Artic-O: End-to-End Articulated Object Reconstruction via Latent Geometry Learning

2026-06-20 · Xuyang Wang, Zhenyu Li, Jian Ding, Habib Slim 외 arxiv

Reconstructing articulated objects from sparse images requires recovering complete geometry, movable parts, and motion parameters. Recent methods typically separate geometry reconstruction, part reasoning, and articulati…

StrobeNet: Category-Level Multiview Reconstruction of Articulated Objects

2021-05-17 · Ge Zhang, Or Litany, Srinath Sridhar, Leonidas Guibas

We present StrobeNet, a method for category-level 3D reconstruction of articulating objects from one or more unposed RGB images. Reconstructing general articulating object categories % has important applications, but is …

3D ReconstructionObject

LEIA: Latent View-invariant Embeddings for Implicit 3D Articulation

2024-09-10 · Archana Swaminathan, Anubhav Gupta, Kamal Gupta, Shishira R. Maiya 외

Neural Radiance Fields (NeRFs) have revolutionized the reconstruction of static scenes and objects in 3D, offering unprecedented quality. However, extending NeRFs to model dynamic objects or object articulations remains …

Motion EstimationNeRFObject

SCAPO: Self-Supervised Category-Level Articulated Pose Estimation from a Single 3D Observation

2026-06-01 · Can Zhang, Gim Hee Lee arxiv

Existing methods for category-level object articulation from a single 3D observation often rely on dense supervision, multi-frame inputs, or CAD templates, and still struggle to disentangle geometry from articulation or …

Pose Estimation

PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objects

2023-08-14 · ICCV 2023 1 · Jiayi Liu, Ali Mahdavi-Amiri, Manolis Savva

We address the task of simultaneous part-level reconstruction and motion parameter estimation for articulated objects. Given two sets of multi-view images of an object in two static articulation states, we decouple the m…

Articulated Object modellingMotion Estimationparameter estimation