Superpixel Meshes for Fast Edge-Preserving Surface Reconstruction
Multi-View-Stereo (MVS) methods aim for the highest detail possible, however, such detail is often not required. In this work, we propose a novel surface reconstruction method based on image edges, superpixels and second-order smoothness constraints, producing meshes comparable to classic MVS surfaces in quality but orders of magnitudes faster. Our method performs per-view dense depth optimization directly over sparse 3D Ground Control Points (GCPs), hence, removing the need for view pairing, image rectification, and stereo depth estimation, and allowing for full per-image parallelization. We use Structure-from-Motion (SfM) points as GCPs, but the method is not specific to these, e.g.~LiDAR or RGB-D can also be used. The resulting meshes are compact and inherently edge-aligned with image gradients, enabling good-quality lightweight per-face flat renderings. Our experiments demonstrate on a variety of 3D datasets the superiority in speed and competitive surface quality.
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Depth EstimationStereo Depth EstimationSuperpixelsSurface ReconstructionMethods 이 논문이 사용한 방법론
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