paper-with-me

Papers

UniGS: Modeling Unitary 3D Gaussians for Novel View Synthesis from Sparse-view Images

2024-10-17 · Jiamin Wu, Kenkun Liu, Yukai Shi, Xiaoke Jiang, Yuan YAO, Lei Zhang

In this work, we introduce UniGS, a novel 3D Gaussian reconstruction and novel view synthesis model that predicts a high-fidelity representation of 3D Gaussians from arbitrary number of posed sparse-view images. Previous methods often regress 3D Gaussians locally on a per-pixel basis for each view and then transfer them to world space and merge them through point concatenation. In contrast, Our approach involves modeling unitary 3D Gaussians in world space and updating them layer by layer. To leverage information from multi-view inputs for updating the unitary 3D Gaussians, we develop a DETR (DEtection TRansformer)-like framework, which treats 3D Gaussians as queries and updates their parameters by performing multi-view cross-attention (MVDFA) across multiple input images, which are treated as keys and values. This approach effectively avoids `ghosting' issue and allocates more 3D Gaussians to complex regions. Moreover, since the number of 3D Gaussians used as decoder queries is independent of the number of input views, our method allows arbitrary number of multi-view images as input without causing memory explosion or requiring retraining. Extensive experiments validate the advantages of our approach, showcasing superior performance over existing methods quantitatively (improving PSNR by 4.2 dB when trained on Objaverse and tested on the GSO benchmark) and qualitatively. The code will be released at https://github.com/jwubz123/UNIG.

📄 PDF Abstract BibTeX arXiv:2410.13195

Code (2)

jwubz123/UNIG 공식 구현
jwubz123/DIG3D

Tasks

3D ReconstructionDecoderNovel View Synthesis

Methods 이 논문이 사용한 방법론

Attention 설명 없음
Dropout Dropout is a regularization technique for neural networks that drops a unit (along with connections) at training time with a specified probability $p$ (a common value is…
Layer Normalization Unlike batch normalization, Layer Normalization directly estimates the normalization statistics from the summed inputs…
Adam 설명 없음
Residual Connection 설명 없음
Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…
Position-Wise Feed-Forward Layer 설명 없음
Linear Layer A Linear Layer is a projection $\mathbf{XW + b}$.

Similar Papers 제목 키워드 기반

UniGS: Unified Language-Image-3D Pretraining with Gaussian Splatting

2025-02-25 · Haoyuan Li, Yanpeng Zhou, Tao Tang, Jifei Song 외

Recent advancements in multi-modal 3D pre-training methods have shown promising efficacy in learning joint representations of text, images, and point clouds. However, adopting point clouds as 3D representation fails to f…

3DGScross-modal alignmentRetrievalzero-shot-classification+1

UniGS: Unified Geometry-Aware Gaussian Splatting for Multimodal Rendering

2025-10-14 · Yusen Xie, Zhenmin Huang, Jianhao Jiao, Dimitrios Kanoulas 외 arxiv

In this paper, we propose UniGS, a unified map representation and differentiable framework for high-fidelity multimodal 3D reconstruction based on 3D Gaussian Splatting. Our framework integrates a CUDA-accelerated raster…

3D Reconstruction

Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis

2023-08-18 · Jonathon Luiten, Georgios Kopanas, Bastian Leibe, Deva Ramanan

We present a method that simultaneously addresses the tasks of dynamic scene novel-view synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We follow an analysis-by-synthesis framework, insp…

Dynamic ReconstructionNovel View SynthesisVideo Editing

PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement

2026-04-24 · David Recasens, Robert Maier, Aljaz Bozic, Stephane Grabli 외 arxiv

Gaussian Splatting (GS) has emerged as an efficient approach for high-quality novel view synthesis. While early GS variants struggled to accurately model the scene's geometry, recent advancements constraining the Gaussia…

Novel View Synthesis3D Reconstruction

Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis

2023-12-28 · CVPR 2024 1 · Zhan Li, Zhang Chen, Zhong Li, Yi Xu

Novel view synthesis of dynamic scenes has been an intriguing yet challenging problem. Despite recent advancements, simultaneously achieving high-resolution photorealistic results, real-time rendering, and compact storag…

8kFeature SplattingGPUNovel View Synthesis