paper-with-me

Papers

VGGT-Det: Mining VGGT Internal Priors for Sensor-Geometry-Free Multi-View Indoor 3D Object Detection

2026-03-01 · Yang Cao, Feize Wu, Dave Zhenyu Chen, Yingji Zhong, Lanqing Hong, Dan Xu arxiv

Current multi-view indoor 3D object detectors rely on sensor geometry that is costly to obtain (i.e., precisely calibrated multi-view camera poses) to fuse multi-view information into a global scene representation, limiting deployment in real-world scenes. We target a more practical setting: Sensor-Geometry-Free (SG-Free) multi-view indoor 3D object detection, where there are no sensor-provided geometric inputs (multi-view poses or depth). Recent Visual Geometry Grounded Transformer (VGGT) shows that strong 3D cues can be inferred directly from images. Building on this insight, we present VGGT-Det, the first framework tailored for SG-Free multi-view indoor 3D object detection. Rather than merely consuming VGGT predictions, our method integrates VGGT encoder into a transformer-based pipeline. To effectively leverage both the semantic and geometric priors from inside VGGT, we introduce two novel key components: (i) Attention-Guided Query Generation (AG): exploits VGGT attention maps as semantic priors to initialize object queries, improving localization by focusing on object regions while preserving global spatial structure; (ii) Query-Driven Feature Aggregation (QD): a learnable See-Query interacts with object queries to 'see' what they need, and then dynamically aggregates multi-level geometric features across VGGT layers that progressively lift 2D features into 3D. Experiments show that VGGT-Det significantly surpasses the best-performing method in the SG-Free setting by 4.4 and 8.6 mAP@0.25 on ScanNet and ARKitScenes, respectively. Ablation study shows that VGGT's internally learned semantic and geometric priors can be effectively leveraged by our AG and QD.

📄 PDF Abstract BibTeX arXiv:2603.00912

Code (0)

등록된 구현이 없습니다.

Tasks

3D Object Detection

Similar Papers 제목 키워드 기반

VGGT4D: Mining Motion Cues in Visual Geometry Transformers for 4D Scene Reconstruction

2025-11-25 · Yu Hu, Chong Cheng, Sicheng Yu, Xiaoyang Guo 외 arxiv

Reconstructing dynamic 4D scenes is challenging, as it requires robust disentanglement of dynamic objects from the static background. While 3D foundation models like VGGT provide accurate 3D geometry, their performance d…

Camera Pose EstimationObject Segmentation

VGGT-DP: Generalizable Robot Control via Vision Foundation Models

2025-09-23 · Shijia Ge, Yinxin Zhang, Shuzhao Xie, Weixiang Zhang 외 arxiv

Visual imitation learning frameworks allow robots to learn manipulation skills from expert demonstrations. While existing approaches mainly focus on policy design, they often neglect the structure and capacity of visual …

What VGGT Knows About Overlap: Probing Geometric Foundation Models for Co-Visibility

2026-07-10 · Filippo Ziliotto, Luciano Serafini, Lamberto Ballan, Tommaso Campari arxiv

A fundamental challenge in 3D reconstruction and robotic localization is co-visibility: determining which image pairs share overlapping visible surfaces, particularly in scenarios with minimal overlap. We demonstrate tha…

3D Reconstruction

PaceVGGT: Pre-Alternating-Attention Token Pruning for Visual Geometry Transformers

2026-05-08 · Haotang Li, Zhenyu Qi, Shaohan Henry Wang, Kebin Peng 외 arxiv

Visual Geometry Transformer (VGGT) is a strong feed-forward model for multiple 3D tasks, but its Alternating-Attention (AA) stack scales quadratically in the total token count, making long clips expensive. Existing token…

DriveVGGT: Calibration-Constrained Visual Geometry Transformers for Multi-Camera Autonomous Driving

2025-11-27 · Xiaosong Jia, Yanhao Liu, Yu Hong, Renqiu Xia 외 arxiv

Feed-forward reconstruction has been progressed rapidly, with the Visual Geometry Grounded Transformer (VGGT) being a notable baseline. However, directly applying VGGT to autonomous driving (AD) fails to capture three do…

Autonomous DrivingPose Estimation