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Papers 3D Instance Segmentation

“3D Instance Segmentation” 태그가 달린 논문 187편 · 필터 해제

AQ3D: Adaptive Query Transformer for 3D Instance Segmentation

2026-08-31 · Keno Moenck, Thorsten Schüppstuhl arxiv

Transformer-based decoders for 3D instance segmentation typically commit to a fixed number of queries and positional modeling calibrated on the training distribution rather than on the scene at hand. Indoor scans vary wi…

3D Instance SegmentationData Augmentation

Consistent Scene Understanding in 3D Gaussian Splatting via Multi-Cue Mask Refinement

2026-07-02 · Hyunjoon Park, Donghyeon Cho arxiv

Reliable instance-level scene understanding is a fundamental prerequisite for object-level interactions and high-fidelity 3D representations. While current methods often leverage 2D foundation segmentation models to obta…

3D Instance SegmentationScene Understanding

GVC-Seg: Training-Free 3D Instance Segmentation via Geometric Visual Correspondence

2026-06-06 · Liang Xu, Fangjing Wang, Jinyu Yang, Feng Zheng arxiv

Accurate 3D instance segmentation in point cloud data is critical for machine vision applications. Recent advancements leverage multiple pre-trained foundation models to generate 3D proposals, followed by the application…

3D Instance SegmentationSemantic SegmentationEnsemble Learning

ESAM++: Efficient Online 3D Perception on the Edge

2026-05-28 · Qin Liu, Lavisha Aggarwal, Saptarashmi Bandyopadhyay, Vikas Bahirwani 외 arxiv

Online 3D scene perception in real time is essential for robotics, AR/VR, and autonomous systems, particularly in edge computing scenarios where computational resources are limited and privacy is crucial. Recent state-of…

3D Instance SegmentationPoint Clouds

EvObj: Learning Evolving Object-centric Representations for 3D Instance Segmentation without Scene Supervision

2026-05-13 · Jiahao Chen, Zihui Zhang, Yafei Yang, Jinxi Li 외 arxiv

We introduce EvObj for unsupervised 3D instance segmentation that bridges the geometric domain gap between synthetic pretraining data and real-world point clouds. Current methods suffer from structural discrepancies when…

3D Instance SegmentationObject SegmentationPoint Clouds

SpaCeFormer: Fast Proposal-Free Open-Vocabulary 3D Instance Segmentation

2026-04-22 · Chris Choy, Junha Lee, Chunghyun Park, Minsu Cho 외 arxiv

Open-vocabulary 3D instance segmentation is a core capability for robotics and AR/VR, but prior methods trade one bottleneck for another: multi-stage 2D+3D pipelines aggregate foundation-model outputs at hundreds of seco…

3D Instance Segmentation

Volume Transformer: Revisiting Vanilla Transformers for 3D Scene Understanding

2026-04-21 · Kadir Yilmaz, Adrian Kruse, Tristan Höfer, Daan de Geus 외 arxiv

Transformers have become a common foundation across deep learning, yet 3D scene understanding still relies on specialized backbones with strong domain priors. This keeps the field isolated from the broader Transformer ec…

3D Semantic Segmentation3D Instance SegmentationScene Understanding

MV3DIS: Multi-View Mask Matching via 3D Guides for Zero-Shot 3D Instance Segmentation

2026-04-10 · Yibo Zhao, Yigong Zhang, Jin Xie arxiv

Conventional 3D instance segmentation methods rely on labor-intensive 3D annotations for supervised training, which limits their scalability and generalization to novel objects. Recent approaches leverage multi-view 2D m…

3D Instance Segmentation

FAST3DIS: Feed-forward Anchored Scene Transformer for 3D Instance Segmentation

2026-03-27 · Changyang Li, Xueqing Huang, Shin-Fang Chng, Huangying Zhan 외 arxiv

While recent feed-forward 3D reconstruction models provide a strong geometric foundation for scene understanding, extending them to 3D instance segmentation typically relies on a disjointed "lift-and-cluster" paradigm. G…

3D Instance SegmentationRepresentation LearningContrastive LearningScene Understanding

SegVGGT: Joint 3D Reconstruction and Instance Segmentation from Multi-View Images

2026-03-20 · Jinyuan Qu, Hongyang Li, Lei Zhang arxiv

3D instance segmentation methods typically rely on high-quality point clouds or posed RGB-D scans, requiring complex multi-stage processing pipelines, and are highly sensitive to reconstruction noise. While recent feed-f…

Multi-View 3D Reconstruction3D Instance SegmentationPoint Clouds

In-Field 3D Wheat Head Instance Segmentation From TLS Point Clouds Using Deep Learning Without Manual Labels

2026-03-15 · Tomislav Medic, Liangliang Nan arxiv

3D instance segmentation for laser scanning (LiDAR) point clouds remains a challenge in many remote sensing-related domains. Successful solutions typically rely on supervised deep learning and manual annotations, and con…

3D Instance SegmentationPoint Cloud SegmentationPoint Clouds

Field imaging framework for morphological characterization of aggregates with computer vision: Algorithms and applications

2026-03-04 · Haohang Huang arxiv

Construction aggregates, including sand and gravel, crushed stone and riprap, are the core building blocks of the construction industry. State-of-the-practice characterization methods mainly relies on visual inspection a…

3D Instance Segmentation3D Reconstruction

Clutt3R-Seg: Sparse-view 3D Instance Segmentation for Language-grounded Grasping in Cluttered Scenes

2026-02-12 · Jeongho Noh, Tai Hyoung Rhee, Eunho Lee, Jeongyun Kim 외 arxiv

Reliable 3D instance segmentation is fundamental to language-grounded robotic manipulation. Its critical application lies in cluttered environments, where occlusions, limited viewpoints, and noisy masks degrade perceptio…

3D Instance Segmentation

LaSSM: Efficient Semantic-Spatial Query Decoding via Local Aggregation and State Space Models for 3D Instance Segmentation

2026-02-11 · Lei Yao, Yi Wang, Yawen Cui, Moyun Liu 외 arxiv

Query-based 3D scene instance segmentation from point clouds has attained notable performance. However, existing methods suffer from the query initialization dilemma due to the sparse nature of point clouds and rely on c…

3D Instance SegmentationPoint Clouds

Z3D: Zero-Shot 3D Visual Grounding from Images

2026-02-03 · Nikita Drozdov, Andrey Lemeshko, Nikita Gavrilov, Anton Konushin 외 arxiv

3D visual grounding (3DVG) aims to localize objects in a 3D scene based on natural language queries. In this work, we explore zero-shot 3DVG from multi-view images alone, without requiring any geometric supervision or ob…

3D Instance SegmentationNatural Language QueriesVisual Grounding

3AM: 3egment Anything with Geometric Consistency in Videos

2026-01-13 · Yang-Che Sun, Cheng Sun, Chin-Yang Lin, Fu-En Yang 외 arxiv

Video object segmentation methods like SAM2 achieve strong performance through memory-based architectures but struggle under large viewpoint changes due to reliance on appearance features. Traditional 3D instance segment…

Video Object Segmentation3D Instance Segmentation

CropNeRF: A Neural Radiance Field-Based Framework for Crop Counting

2026-01-01 · Md Ahmed Al Muzaddid, William J. Beksi arxiv

Rigorous crop counting is crucial for effective agricultural management and informed intervention strategies. However, in outdoor field environments, partial occlusions combined with inherent ambiguity in distinguishing …

3D Instance Segmentation

UniC-Lift: Unified 3D Instance Segmentation via Contrastive Learning

2025-12-31 · Ankit Dhiman, Srinath R, Jaswanth Reddy, Lokesh R Boregowda 외 arxiv

3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have advanced novel-view synthesis. Recent methods extend multi-view 2D segmentation to 3D, enabling instance/semantic segmentation for better scene understa…

3D Instance SegmentationSemantic SegmentationContrastive LearningScene Understanding

Retrieving Objects from 3D Scenes with Box-Guided Open-Vocabulary Instance Segmentation

2025-12-22 · Khanh Nguyen, Dasith de Silva Edirimuni, Ghulam Mubashar Hassan, Ajmal Mian arxiv

Locating and retrieving objects from scene-level point clouds is a challenging problem with broad applications in robotics and augmented reality. This task is commonly formulated as open-vocabulary 3D instance segmentati…

3D Instance SegmentationPoint Clouds

MoonSeg3R: Monocular Online Zero-Shot Segment Anything in 3D with Reconstructive Foundation Priors

2025-12-17 · Zhipeng Du, Duolikun Danier, Jan Eric Lenssen, Hakan Bilen arxiv

In this paper, we focus on online zero-shot monocular 3D instance segmentation, a novel practical setting where existing approaches fail to perform because they rely on posed RGB-D sequences. To overcome this limitation,…

3D Instance Segmentation
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