paper-with-me

Papers Feature Splatting

“Feature Splatting” 태그가 달린 논문 9편 · 필터 해제

OpenSplat3D: Open-Vocabulary 3D Instance Segmentation using Gaussian Splatting

2025-06-09 · Jens Piekenbrinck, Christian Schmidt, Alexander Hermans, Narunas Vaskevicius 외

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for neural scene reconstruction, offering high-quality novel view synthesis while maintaining computational efficiency. In this paper, we extend the c…

3DGS3D Instance SegmentationComputational EfficiencyFeature Splatting+7

ReasonGrounder: LVLM-Guided Hierarchical Feature Splatting for Open-Vocabulary 3D Visual Grounding and Reasoning

2025-03-30 · CVPR 2025 1 · Zhenyang Liu, Yikai Wang, Sixiao Zheng, Tongying Pan 외

Open-vocabulary 3D visual grounding and reasoning aim to localize objects in a scene based on implicit language descriptions, even when they are occluded. This ability is crucial for tasks such as vision-language navigat…

3D visual groundingFeature SplattingVision-Language NavigationVisual Grounding

M3: 3D-Spatial MultiModal Memory

2025-03-20 · Xueyan Zou, Yuchen Song, Ri-Zhao Qiu, Xuanbin Peng 외

We present 3D Spatial MultiModal Memory (M3), a multimodal memory system designed to retain information about medium-sized static scenes through video sources for visual perception. By integrating 3D Gaussian Splatting t…

Feature Splatting

HFGaussian: Learning Generalizable Gaussian Human with Integrated Human Features

2024-11-05 · Arnab Dey, Cheng-You Lu, Andrew I. Comport, Srinath Sridhar 외

Recent advancements in radiance field rendering show promising results in 3D scene representation, where Gaussian splatting-based techniques emerge as state-of-the-art due to their quality and efficiency. Gaussian splatt…

Feature SplattingPose Estimation

GraspSplats: Efficient Manipulation with 3D Feature Splatting

2024-09-03 · Mazeyu Ji, Ri-Zhao Qiu, Xueyan Zou, Xiaolong Wang

The ability for robots to perform efficient and zero-shot grasping of object parts is crucial for practical applications and is becoming prevalent with recent advances in Vision-Language Models (VLMs). To bridge the 2D-t…

Feature SplattingNeRF

PFGS: High Fidelity Point Cloud Rendering via Feature Splatting

2024-07-04 · Jiaxu Wang, Ziyi Zhang, Junhao He, Renjing Xu

Rendering high-fidelity images from sparse point clouds is still challenging. Existing learning-based approaches suffer from either hole artifacts, missing details, or expensive computations. In this paper, we propose a …

DecoderFeature Splatting

Feature Splatting for Better Novel View Synthesis with Low Overlap

2024-05-24 · T. Berriel Martins, Javier Civera

3D Gaussian Splatting has emerged as a very promising scene representation, achieving state-of-the-art quality in novel view synthesis significantly faster than competing alternatives. However, its use of spherical harmo…

Feature SplattingNovel View Synthesis

Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing

2024-04-01 · Ri-Zhao Qiu, Ge Yang, Weijia Zeng, Xiaolong Wang

Scene representations using 3D Gaussian primitives have produced excellent results in modeling the appearance of static and dynamic 3D scenes. Many graphics applications, however, demand the ability to manipulate both th…

Feature Splatting

Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis

2023-12-28 · CVPR 2024 1 · Zhan Li, Zhang Chen, Zhong Li, Yi Xu

Novel view synthesis of dynamic scenes has been an intriguing yet challenging problem. Despite recent advancements, simultaneously achieving high-resolution photorealistic results, real-time rendering, and compact storag…

8kFeature SplattingGPUNovel View Synthesis
1–9 / 9