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Papers Texture Synthesis

“Texture Synthesis” 태그가 달린 논문 280편 · 필터 해제

Consistent Zero-shot 3D Texture Synthesis Using Geometry-aware Diffusion and Temporal Video Models

2025-06-26 · Donggoo Kang, Jangyeong Kim, Dasol Jeong, Junyoung Choi 외

Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generat…

Texture SynthesisVideo Generation

Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details

2025-06-19 · Zeqiang Lai, YunFei Zhao, Haolin Liu, Zibo Zhao 외

In this report, we present Hunyuan3D 2.5, a robust suite of 3D diffusion models aimed at generating high-fidelity and detailed textured 3D assets. Hunyuan3D 2.5 follows two-stages pipeline of its previous version Hunyuan…

Texture Synthesis

TexTailor: Customized Text-aligned Texturing via Effective Resampling

2025-06-12 · SuIn Lee, Dae-shik Kim

We present TexTailor, a novel method for generating consistent object textures from textual descriptions. Existing text-to-texture synthesis approaches utilize depth-aware diffusion models to progressively generate image…

Texture Synthesis

EmbodiedGen: Towards a Generative 3D World Engine for Embodied Intelligence

2025-06-12 · Xinjie Wang, Liu Liu, Yu Cao, Ruiqi Wu 외

Constructing a physically realistic and accurately scaled simulated 3D world is crucial for the training and evaluation of embodied intelligence tasks. The diversity, realism, low cost accessibility and affordability of …

Image to 3DLayout GenerationScene GenerationText to 3D+1

FlexPainter: Flexible and Multi-View Consistent Texture Generation

2025-06-03 · Dongyu Yan, Leyi Wu, Jiantao Lin, Luozhou Wang 외

Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and…

Texture Synthesis

UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes

2025-05-29 · Yixun Liang, Kunming Luo, Xiao Chen, Rui Chen 외

We present UniTEX, a novel two-stage 3D texture generation framework to create high-quality, consistent textures for 3D assets. Existing approaches predominantly rely on UV-based inpainting to refine textures after repro…

Texture Synthesis

MVPainter: Accurate and Detailed 3D Texture Generation via Multi-View Diffusion with Geometric Control

2025-05-19 · Mingqi Shao, Feng Xiong, Zhaoxu Sun, Mu Xu

Recently, significant advances have been made in 3D object generation. Building upon the generated geometry, current pipelines typically employ image diffusion models to generate multi-view RGB images, followed by UV tex…

3D geometryTexture Synthesis

Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets

2025-05-12 · Weiyu Li, Xuanyang Zhang, Zheng Sun, Di Qi 외

While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamental challenges such as data scarcity, al…

3D GenerationTexture Synthesis

TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization

2025-05-07 · Alexandre Binninger, Ruben Wiersma, Philipp Herholz, Olga Sorkine-Hornung

We introduce TetWeave, a novel isosurface representation for gradient-based mesh optimization that jointly optimizes the placement of a tetrahedral grid used for Marching Tetrahedra and a novel directional signed distanc…

3D ReconstructionFairnessMulti-View 3D ReconstructionTexture Synthesis

Geometry-Aware Texture Generation for 3D Head Modeling with Artist-driven Control

2025-05-07 · Amin Fadaeinejad, Abdallah Dib, Luiz Gustavo Hafemann, Emeline Got 외

Creating realistic 3D head assets for virtual characters that match a precise artistic vision remains labor-intensive. We present a novel framework that streamlines this process by providing artists with intuitive contro…

Texture Synthesis

Generative AI for Character Animation: A Comprehensive Survey of Techniques, Applications, and Future Directions

2025-04-27 · Mohammad Mahdi Abootorabi, Omid Ghahroodi, Pardis Sadat Zahraei, Hossein Behzadasl 외

Generative AI is reshaping art, gaming, and most notably animation. Recent breakthroughs in foundation and diffusion models have reduced the time and cost of producing animated content. Characters are central animation c…

Image GenerationMotion SynthesisSurveyTexture Synthesis

A Hybrid Wavelet-Fourier Method for Next-Generation Conditional Diffusion Models

2025-04-04 · Andrew Kiruluta, Andreas Lemos

We present a novel generative modeling framework,Wavelet-Fourier-Diffusion, which adapts the diffusion paradigm to hybrid frequency representations in order to synthesize high-quality, high-fidelity images with improved …

Conditional Image GenerationImage GenerationTexture Synthesis

MD-ProjTex: Texturing 3D Shapes with Multi-Diffusion Projection

2025-04-03 · Ahmet Burak Yildirim, Mustafa Utku Aydogdu, Duygu Ceylan, Aysegul Dundar

We introduce MD-ProjTex, a method for fast and consistent text-guided texture generation for 3D shapes using pretrained text-to-image diffusion models. At the core of our approach is a multi-view consistency mechanism in…

DenoisingTexture Synthesis

MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion

2025-03-13 · Zebin He, Mingxin Yang, Shuhui Yang, Yixuan Tang 외

Physically-based rendering (PBR) has become a cornerstone in modern computer graphics, enabling realistic material representation and lighting interactions in 3D scenes. In this paper, we present MaterialMVP, a novel end…

Texture Synthesis

CAFusion: Controllable Anatomical Synthesis of Perirectal Lymph Nodes via SDF-guided Diffusion

2025-03-10 · Weidong Guo, Hantao Zhang, Shouhong Wan, Bingbing Zou 외

Lesion synthesis methods have made significant progress in generating large-scale synthetic datasets. However, existing approaches predominantly focus on texture synthesis and often fail to accurately model masks for ana…

Texture Synthesis

TactStyle: Generating Tactile Textures with Generative AI for Digital Fabrication

2025-03-03 · Faraz Faruqi, Maxine Perroni-Scharf, Jaskaran Singh Walia, Yunyi Zhu 외

Recent work in Generative AI enables the stylization of 3D models based on image prompts. However, these methods do not incorporate tactile information, leading to designs that lack the expected tactile properties. We pr…

Image GenerationTexture Synthesis

Pandora3D: A Comprehensive Framework for High-Quality 3D Shape and Texture Generation

2025-02-20 · Jiayu Yang, Taizhang Shang, Weixuan Sun, Xibin Song 외

This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text descriptions. The framework consists of 3…

3D Shape GenerationTexture Synthesis

Spatial Degradation-Aware and Temporal Consistent Diffusion Model for Compressed Video Super-Resolution

2025-02-11 · Hongyu An, Xinfeng Zhang, Shijie Zhao, Li Zhang

Due to limitations of storage and bandwidth, videos stored and transmitted on the Internet are usually low-quality with low-resolution and compression noise. Although video super-resolution (VSR) is an efficient techniqu…

DenoisingSuper-ResolutionTexture SynthesisVideo Super-Resolution

Volumetric Temporal Texture Synthesis for Smoke Stylization using Neural Cellular Automata

2025-02-05 · Dongqing Wang, Ehsan Pajouheshgar, Yitao Xu, Tong Zhang 외

Artistic stylization of 3D volumetric smoke data is still a challenge in computer graphics due to the difficulty of ensuring spatiotemporal consistency given a reference style image, and that within reasonable time and c…

Style TransferTexture Synthesis

Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physics

2025-02-05 · Xuan Li, Chang Yu, Wenxin Du, Ying Jiang 외

Recent advances in large models have significantly advanced image-to-3D reconstruction. However, the generated models are often fused into a single piece, limiting their applicability in downstream tasks. This paper focu…

3D ReconstructionImage to 3DMotion GenerationTexture Synthesis+1
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