Gaussian Scenes: Pose-Free Sparse-View Scene Reconstruction using Depth-Enhanced Diffusion Priors
In this work, we introduce a generative approach for pose-free reconstruction of $360^{\circ}$ scenes from a limited number of uncalibrated 2D images. Pose-free scene reconstruction from incomplete, unposed observations is usually regularized with depth estimation or 3D foundational priors. While recent advances have enabled sparse-view reconstruction of unbounded scenes with known camera poses using diffusion priors, these methods rely on explicit camera embeddings for extrapolating unobserved regions. This reliance limits their application in pose-free settings, where view-specific data is only implicitly available. To address this, we propose an instruction-following RGBD diffusion model designed to inpaint missing details and remove artifacts in novel view renders and depth maps of a 3D scene. We also propose a novel confidence measure for Gaussian representations to allow for better detection of these artifacts. By progressively integrating these novel views in a Gaussian-SLAM-inspired process, we achieve a multi-view-consistent Gaussian representation. Evaluations on the MipNeRF360 dataset demonstrate that our method surpasses existing pose-free techniques and performs competitively with state-of-the-art posed reconstruction methods in complex $360^{\circ}$ scenes.
Code (0)
등록된 구현이 없습니다.
Tasks
Depth EstimationInstruction FollowingMethods 이 논문이 사용한 방법론
Similar Papers 제목 키워드 기반
S2Gaussian: Sparse-View Super-Resolution 3D Gaussian Splatting
In this paper, we aim ambitiously for a realistic yet challenging problem, namely, how to reconstruct high-quality 3D scenes from sparse low-resolution views that simultaneously suffer from deficient perspectives and…
Super-ResolutionFree360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views
Neural rendering has demonstrated remarkable success in high-quality 3D neural reconstruction and novel view synthesis with dense input views and accurate poses. However, applying it to extremely sparse, unposed views in…
3D ReconstructionNeural RenderingNovel View SynthesisSurface ReconstructionEpipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis
Generalizable 3D Gaussian splitting (3DGS) can reconstruct new scenes from sparse-view observations in a feed-forward inference manner, eliminating the need for scene-specific retraining required in conventional 3DGS. Ho…
3DGSGeneralizable Novel View SynthesisNovel View SynthesisAHA! Animating Human Avatars in Diverse Scenes with Gaussian Splatting
We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis…
Motion SynthesisPoint CloudsEnhancing Novel View Synthesis from extremely sparse views with SfM-free 3D Gaussian Splatting Framework
3D Gaussian Splatting (3DGS) has demonstrated remarkable real-time performance in novel view synthesis, yet its effectiveness relies heavily on dense multi-view inputs with precisely known camera poses, which are rarely …
Novel View Synthesis