Reconstruction Matters: Learning Geometry-Aligned BEV Representation through 3D Gaussian Splatting
Bird's-Eye-View (BEV) perception serves as a cornerstone for autonomous driving, offering a unified spatial representation that fuses surrounding-view images to enable reasoning for various downstream tasks, such as semantic segmentation, 3D object detection, and motion prediction. However, most existing BEV perception frameworks adopt an end-to-end training paradigm, where image features are directly transformed into the BEV space and optimized solely through downstream task supervision. This formulation treats the entire perception process as a black box, often lacking explicit 3D geometric understanding and interpretability, leading to suboptimal performance. In this paper, we claim that an explicit 3D representation matters for accurate BEV perception, and we propose Splat2BEV, a Gaussian Splatting-assisted framework for BEV tasks. Splat2BEV aims to learn BEV feature representations that are both semantically rich and geometrically precise. We first pre-train a Gaussian generator that explicitly reconstructs 3D scenes from multi-view inputs, enabling the generation of geometry-aligned feature representations. These representations are then projected into the BEV space to serve as inputs for downstream tasks. Extensive experiments on nuScenes and argoverse dataset demonstrate that Splat2BEV achieves state-of-the-art performance and validate the effectiveness of incorporating explicit 3D reconstruction into BEV perception.
Code (0)
등록된 구현이 없습니다.
Tasks
Semantic Segmentation3D Object DetectionAutonomous Driving3D ReconstructionSimilar Papers 제목 키워드 기반
World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible
Image-to-3D methods often trade off faithfulness and completeness: depth estimators are anchored to input pixels but stop at the visible surface, while image-to-3D models generate complete shapes that are often misaligne…
3D scene EditingNOVA3R: Non-pixel-aligned Visual Transformer for Amodal 3D Reconstruction
We present NOVA3R, an effective approach for non-pixel-aligned 3D reconstruction from a set of unposed images in a feed-forward manner. Unlike pixel-aligned methods that tie geometry to per-ray predictions, our formulati…
3D ReconstructionPoint CloudsWhat Matters to You? Towards Visual Representation Alignment for Robot Learning
When operating in service of people, robots need to optimize rewards aligned with end-user preferences. Since robots will rely on raw perceptual inputs like RGB images, their rewards will inevitably use visual representa…
Zero-shot GeneralizationAniPixel: Towards Animatable Pixel-Aligned Human Avatar
Although human reconstruction typically results in human-specific avatars, recent 3D scene reconstruction techniques utilizing pixel-aligned features show promise in generalizing to new scenes. Applying these techniques …
3D Scene ReconstructionSLARM: Streaming and Language-Aligned Reconstruction Model for Dynamic Scenes
We propose SLARM, a feed-forward model that unifies dynamic scene reconstruction, semantic understanding, and real-time streaming inference. SLARM captures complex, non-uniform motion through higher-order motion modeling…
Dynamic ReconstructionScene Parsing